André Fohlin

Reach me at andre@spelkod.se

Game developer, comic book nerd and board game enthustiast living in Stockholm, Sweden.
Currently a candy crusher at King 🍭

Experience

King

Developer
Developing internal tools for the Candy Crush teams responsible for the live game operations "live-ops".
2014 - PRESENT

Spelkod

Founder, CEO
Did my own thing for a while, working on both games and projects with organisations related to education and mental illness for example MIND and Tjejzonen
2011 - 2014

NOC

Web developer
Worked with some really awesome people doing everything from animated flash banners and facebook apps to wordpress sites.
2010 - 2011

Jirafa AB

Lead flash developer
Joined a small team of developers setting out to create a multiplayer learning game for children focusing om mathematics.
2009 - 2010

Videoplaza

Flash developer
Worked on a video player plugin for injecting video ads to be shown at different times during the video. Flash and AS3.
2008 - 2009

Game projects

Embers of Laponia

A Sami inspired adventure game prototype made with grants from the Nordic Game Program.

C# Unity3D

Medborgargolv

Built a blog site with an interactive header using PIXI.js and Phaser.

Typescript

Jirafa World

Worked on a prototype for an educational multiplayer game based in a mystical world. Built with Flash and SmartFoxServer. Financed by Vinnova foundation.

Flash

Lilla Polhem

Worked on a couple of games for a Christofer Polhem exibition shown in the Museum of Technology in Stockholm, where one was about building machines by putting gears and cogs together, and the other one a point & click adventure.

Flash

Endemic Warfare

Made an entry with a couple of friends for the Swedish Game Awards game jam -08 (won best runner up). It's a quick action game on a procedural map where you are trying to collect as many treasures as you can before the time runs out.

C++ SFML

We <3 Penguins

A small game jam project on the theme "Nature strikes back". Escape from the hunters with your fellow penguins- until you outnumber them.

Flash

The A-maze-ing labyrinth

A remake of the classic board game.

C++ SDL

Gleerups learning games

Helped to develop 30 small math games for Gleerups to be used in their learning platform for web and iPad.

Flash Cocos2D-js

Drivers High

A local multiplayer racing/death-match game made during my university years a long time ago.

C++ PhysX